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Author Topic: Inspirational images  (Read 121891 times)

KW71

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Re: Inspirational images
« Reply #105 on: June 26, 2015, 01:11:26 am »

Cristal airplane! Looks nice, but not much realistic...

Check this physic (4:00 and on)




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PytonPago

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Re: Inspirational images
« Reply #106 on: June 26, 2015, 02:01:13 am »

Cristal airplane! Looks nice, but not much realistic...

Check this physic (4:00 and on)

Like both the anmations and materials  ... now how to apply this to an airplane from thin metal skin to seat leather ?  =D .... its nice to have that material prop. on objects, but idlike to see something like that on vehicles. Than realistic crashes and explosions would be interesting. (GoR isnt bad, but it cant tear meshes into pieces, they just deform and fly off).
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HiFlyer

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Re: Inspirational images
« Reply #107 on: June 29, 2015, 03:26:04 pm »

How about some crash animation



Thats way to horrific for your average Flight simmer to stomach. In other words, somebody would complain.
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M7

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Re: Inspirational images
« Reply #108 on: June 29, 2015, 04:18:38 pm »

Thats way to horrific for your average Flight simmer to stomach. In other words, somebody would complain.

It would sell like cup cakes though =D

BeamNG got it done nicely for a game engine. With more dust/smoke particle and fireball, it would be almost perfect.
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HiFlyer

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Re: Inspirational images
« Reply #109 on: June 29, 2015, 05:23:27 pm »

In slow motion it can look a little "rubbery"
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KW71

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Re: Inspirational images
« Reply #110 on: June 29, 2015, 08:48:27 pm »

I would like to see this kind of physics in planes ( 1:01 and on).

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HiFlyer

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Re: Inspirational images
« Reply #111 on: July 18, 2015, 05:38:17 am »

Always interesting to see how other people approach things. He's apparently been working on this alone for about 8 years!

Thats dedication. He's made it opensource, and there are a lot of things here I hope to see in Outerra, eventually.



« Last Edit: July 18, 2015, 09:53:53 am by HiFlyer »
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PytonPago

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Re: Inspirational images
« Reply #112 on: July 18, 2015, 03:36:31 pm »

Those car-hit-boxes were interesting.
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Acetone

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Re: Inspirational images
« Reply #113 on: July 18, 2015, 04:39:54 pm »

Always interesting to see how other people approach things. He's apparently been working on this alone for about 8 years!

Hey, he's in Czech republic, he could be an interesting addition to the Outerra tea...
 
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HiFlyer

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Re: Inspirational images
« Reply #114 on: July 18, 2015, 05:37:33 pm »

Always interesting to see how other people approach things. He's apparently been working on this alone for about 8 years!

Hey, he's in Czech republic, he could be an interesting addition to the Outerra tea...
 
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Senior Programmer
Bohemia Interactive Simulations
Oh.

Interesting. Still, this seems to be his own project, and its open source..... Wonder if he's working on something similar for them?
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HiFlyer

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Re: Inspirational images
« Reply #115 on: July 19, 2015, 02:34:20 pm »

Those car-hit-boxes were interesting.

It suddenly occurred to me this morning, might those multiple spherical hit-boxes also work as crumple zones for impact damage?
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pico

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Re: Inspirational images
« Reply #116 on: July 23, 2015, 09:23:26 am »

I made a little Google Earth Video. The Landscape is fantastic. The
grafik engine is not as stable as Outerra but interesting to explore the Earth.

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PytonPago

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Re: Inspirational images
« Reply #117 on: July 23, 2015, 10:10:26 am »

... isnt that the drone-capture stuff ?
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KW71

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Re: Inspirational images
« Reply #118 on: July 23, 2015, 02:34:17 pm »

I just updated to the latest version and actually looks like that. Of course the shadows are from the original photography. If you change the day time, those shadows + render low quality shadows wont look that nice.

However, the displacement detail is pretty amazing.
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M7

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Re: Inspirational images
« Reply #119 on: July 23, 2015, 07:51:24 pm »

Really look amazing. It's too bad that the shadows have to be 'baked' into the texture. Like Python mentionned, this area have to be photograph by drones, the texture on the vertical rocks look perfect, not stretch. It could not have been captured by satellites, is it?

I guess in area where they can use drones to photograph under cloud cover to get ambient lighting, it will make the most realistic landscape texture ever in a 3d world.
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