Well, you obviously know I am interested. What exactly do you have in mind? At the moment i'm working on a UFO aircraft but this thing is going to take some time obviously.
... that grad and BTR of mine is a way to go till its done, can be used as low-function stuff already for free projects, but texturing has to be finished properly and internals enhanced. Also, i plan extending the gun whyte some variations later on too. Also, some lover LOD levels will be done once all hi-ones are settled. - I model that stuff mainly as a hobby, and seeing it going somewhere used would be great by someone skilled for all. So if ya know people who like use them stuff or know the places, im in for sharing those ...
As for the stuff - the crates/barrel/treasure chest post seems to beat populating OT for props nice too. In this manner - everything added from misc. objects to freighter containers will be classy. Interactions are not yet possible, but when they get - we will have a lot of fun whyte some cranes and bulldozers when there will be a lot of props.
As for the UFO - no need to push that aside, just work on it and if you get to a point, where you dont know, how to do something or run of inspiration, just switch to model something small or easy for props. ( im also interested, how that saucer turns out
) That way it wont get you angry or frustrated - productive too. (actually a reason why i have multiple projects running at the same time - just better to turn off when one of them creeps my brains every now and then - solutions may come later this way better to mind too).
As for the miscs - maybe we shall call a top-100 list - anyone should write up the most important object list for a "sandbox OT" to play whyte, once some more script options and interactions are there. And modelling people whyte skills, motivation and fun-free-time just pick the ideas and shape some digital clay into reality.