I want to develop a WW2 flight combat simulator that takes place in the Pacific theater. Can this be done with this engine alone or do I need more stuff. Right now I have Unity Pro and uFS Flight Simulation. No code is needed to run uFS.
I like the world rendering capabilities of this. It would allow me to make the sim the first open world combat flight simulator. The online games would be absolutely insane. You could chase your opponents to the ends of the Earth, literally, fuel permitting.
or is this just a game that allows MOD's? I want to know before I spend any money.
You can't develop a game with the 15€ base game. You can add 3D models, but that's about it for now.
With the 15€ you are buying: access to the alpha engine with updates and the game "Anteworld" with updates, which is still far away.
Will the SDK be free? I don't know (maybe for non-commercial purposes?), but you would have to ask Cameni or Angrypig for a specific answer. There may be some kind of a licensing model for it though.
There are a few secret commercial projects going on with the OT engine, but they are secret.