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Outerra Tech Demo download. Help with graphics driver issues

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Author Topic: A new terrain mapping tool  (Read 19703 times)

cameni

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A new terrain mapping tool
« on: April 13, 2011, 01:02:16 pm »

There's a new blog post about the new terrain mapping & compression tool.

You can find it here: http://outerra.blogspot.com/2011/04/new-terrain-mapper-tool.html
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Grind and Click

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« Reply #1 on: April 13, 2011, 01:17:04 pm »

Somewhat above my head personally, but good show.

Pleased for you, myself too... :)
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SpaceFlight

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« Reply #2 on: April 13, 2011, 02:42:03 pm »

Great stuff.  :cool:
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Edding3000

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A new terrain mapping tool
« Reply #3 on: April 13, 2011, 03:26:18 pm »

Very Nice!!!
Question: do you also map coastal lines in this tool? Because netherlands werent possible to show due to that it is beneath MSL...
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cameni

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« Reply #4 on: April 13, 2011, 03:43:09 pm »

Quote from: Edding3000
Very Nice!!!
Question: do you also map coastal lines in this tool? Because netherlands werent possible to show due to that it is beneath MSL...
No, not yet.
I'm not entirely sure how to handle it. For the ground level views to render correctly, there simply should be dikes that stop the water from flooding the area, not just some magic that masks the water out of a region. Applying coastal lines there would mean creating the dikes, but their size is below the resolution of terrain data and thus would have to be created separately in a vector layer - for example by placing a kind of road around them, elevating the terrain. Or it could be another stage that patches coastal regions only, smoothing the shores everywhere.
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ZeosPantera

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A new terrain mapping tool
« Reply #5 on: April 13, 2011, 04:10:47 pm »

I feel like making a T-Shirt that says...


I use a variant of quadrilateralized spherical cube projection, along with wavelet-based compression to process my data.
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Grind and Click

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A new terrain mapping tool
« Reply #6 on: April 13, 2011, 08:29:51 pm »

HA, id buy it.
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Abc94

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« Reply #7 on: April 13, 2011, 11:16:28 pm »

Wow!  200 X faster does sound like a little more than just an improvement!  :D

When do you think you will have the video out comparing the old datasets?
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cameni

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« Reply #8 on: April 14, 2011, 01:16:18 am »

Quote from: Abc94
When do you think you will have the video out comparing the old datasets?
It's not a video, but screens comparing the same locations now and then. I have them almost ready.

There will be some video from Angrypig though, if he ever comes through the phase of him saying - "I'm just going to fix/add this and that before making it" :)
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angrypig

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« Reply #9 on: April 14, 2011, 02:05:54 am »

Quote from: cameni
There will be some video from Angrypig though, if he ever comes through the phase of him saying - "I'm just going to fix/add this and that before making it" :)

Grr, I'm pretty angry right now.
 :D
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ZeosPantera

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« Reply #10 on: April 14, 2011, 02:26:15 am »

Quote from: angrypig
Quote from: cameni
There will be some video from Angrypig though, if he ever comes through the phase of him saying - "I'm just going to fix/add this and that before making it" :)

Grr, I'm pretty angry right now.
 :D

No need. Sometimes people need a little motivation. That includes calling them out in-front of an audience.

...

So hows that video coming along?
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C. Shawn Smith

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A new terrain mapping tool
« Reply #11 on: April 14, 2011, 04:06:30 am »

Quote
Grr, I'm pretty angry right now.

LOL!

Nice screens.  I can see a HUGE improvement in the before and after shots.  Can't wait to fly through terrain in the demo.  I've actually bitten off quite a few fingernails waiting in anticipation.
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Jagerbomber

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« Reply #12 on: April 14, 2011, 10:37:24 am »

A quick question about the video:  Why did the water areas process so quickly if there's land under the water?
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cameni

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A new terrain mapping tool
« Reply #13 on: April 14, 2011, 10:47:20 am »

Quote from: Jagerbomber
A quick question about the video:  Why did the water areas process so quickly if there's land under the water?
Underwater terrain comes with 1km resolution, whereas the land data have 90m or better. When processing oceans, the tool doesn't have to go so deep (in quad-tree hierarchy) as with the land, which results in the quicker processing.
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tknudsen

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« Reply #14 on: April 25, 2011, 01:24:48 pm »

Excellent news!

No it seems that northern part of Europe will aslo get better elevation data..
Cant wait to see the results in Norway..

Keep it up, will be sure to follow this thread....

regards
Tom
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