Can you attach your iomap/air.cfg file as well?
Look commands haven't been yet ported to the new key mapping system, it will be possible to map them to the hat once that's done.
For me this would be the major improvement for the flying experience. Controling the view in the hat of the joystick (or in any configurable button in the joystick), and also for a ground drive experience as well.
For drive car is even more important, because when you are in the road going up and down, the camera angle is changing, so always in some point you loose totally the road vision.
This can be also maybe fixed with some camera trick, which make a smooth transition when u go up and down, but finally you get the propper angle for drive. For example if you begin to go up, the camera can correct position for make posible the visivility, and if go down the same. (dont know if that would be posible but would be amazing).
Also another view during the flying. I dont know how to call it, but some simulators have it. For example i remember in the old Eurofighter2000 simulator, pressing a button you was able to view your plane flying from behind to the front and then automatically back in the original view you had. I will show in a video:
Here its posible to see lots of times. For example in 2:04.
With a button like that in Outerra, i would be pressing it all the times xD. This mode magnificent the graphics of the engine.. So in Outerra case would be awesome for the flying experience with the outerra incredible terrain graphics...
Would be dificult to program something like that?