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Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Generating Roads / Objects  (Read 3297 times)


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Generating Roads / Objects
« on: August 01, 2017, 10:34:05 am »

Hi All,
Just a quick question, is it possible to access the file which stores the road and object placement data?
For use example, to create a tool which placed roads using data from another source. I've done some hunting but been unable to find a readable file.

Thanks in advance!
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Re: Generating Roads / Objects
« Reply #1 on: August 02, 2017, 12:52:38 pm »

Road and object data are stored in binary files in structure suitable for GPU access. They are generated by our import tools, but these aren't stable and weren't released yet (also a bit complex to use).