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Author Topic: bicycle model working !  (Read 17414 times)

patmarrnc

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  • Posts: 136
Re: bicycle model working !
« Reply #15 on: September 15, 2018, 05:33:37 pm »

thanks for the updated OTX and information about the wheel alignments
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josem75

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  • Posts: 286
  • newbie
Re: bicycle model working !
« Reply #16 on: October 01, 2018, 10:20:43 am »

Hi josem75. I'm glad you enjoy the bike. Yes you can increase the extraforce in the beginning of the javascript file:

var EF = 250.0;              increase it to whatever value you like.


Hi thank you. now i have a Super Power Bike xD.

I have a question which can be valid for this Bike or any other vehicle.
Is it posible to have a kilometers counter in a car or bike??
So i begin in a road and see how much kilometers i drive.
for example i want to use my electric bike for roads mountains and i have like 70 Km autonomy. would be great to know how much kilometers i need to do for complete some mountain roads, while you hardly can know distances on these roads. Only with some tools in google earth and a lottt of pacience.. And anyway will not be very exact.

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fly77

  • Outerra Master Modder
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  • Posts: 1761
Re: bicycle model working !
« Reply #17 on: October 01, 2018, 11:48:37 am »

I guess yes. For sure knowing the speed at any given time you could in the vehicle javascript update frame function during a time interval dt at speed v sum up all small distances covered v*dt.
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josem75

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  • Posts: 286
  • newbie
Re: bicycle model working !
« Reply #18 on: October 01, 2018, 02:17:05 pm »

I guess yes. For sure knowing the speed at any given time you could in the vehicle javascript update frame function during a time interval dt at speed v sum up all small distances covered v*dt.

Nice! This would be a great tool now that Outerra has all the roads and little ways in the world to meassure distances.
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