Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Author Topic: Getting terrain material properties by raycasting ?  (Read 562 times)

fly77

  • Hero Member
  • *****
  • Posts: 961
Getting terrain material properties by raycasting ?
« on: October 26, 2019, 07:17:17 pm »

Since with vehicles it is possible to get material properties of the terrain (such as the type of terrain...sand, concrete, grass..etc) through the wheel material property I wondered if this is possible also through raycasting. That would be very useful indeed for lots of things. For example AI vehicles..or for enhancing terrain dependant world sounds.
« Last Edit: October 27, 2019, 03:50:35 am by fly77 »
Logged