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Author Topic: Sam's valley  (Read 14106 times)

Sam

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Sam's valley
« on: March 20, 2012, 03:09:59 pm »

Now the first Farmers are arrived in that valley  ;)
But where are the cows and the horses?  ;D




« Last Edit: March 20, 2012, 03:12:48 pm by Sam »
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PTTG

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Re: Sam's valley
« Reply #1 on: March 20, 2012, 03:48:30 pm »

Looks like a good use of roads there! I can't wait until we have a little bit of control over terrain types, myself.
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Jagerbomber

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Re: Sam's valley
« Reply #2 on: March 20, 2012, 03:49:29 pm »

You stole my idea from my post a few days ago.  :P
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Sam

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Re: Sam's valley
« Reply #3 on: March 20, 2012, 04:36:20 pm »

You stole my idea from my post a few days ago.  :P
Realy? I'm never see that, sorry.  :)
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C. Shawn Smith

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Re: Sam's valley
« Reply #4 on: March 20, 2012, 08:18:16 pm »

lol ... I've actually been thinking about doing this myself, though with the narrower 2 track dirt roads, spaced evenly apart like corn fields.
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ZeosPantera

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Re: Sam's valley
« Reply #5 on: March 20, 2012, 09:41:34 pm »

Who is going to make a field of stop signs?
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Jagerbomber

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Re: Sam's valley
« Reply #6 on: March 20, 2012, 10:14:29 pm »

 ;D
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"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

Sam

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Re: Sam's valley
« Reply #7 on: March 28, 2012, 04:11:32 pm »

Now the road is finish until Ambri airport on the south from the Alps.
On top of the St. Gotthard I'll build a Zen-monastery as think tank for Outerra developers.  ;D  :P
But it's still work in progress.

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« Last Edit: April 28, 2012, 10:33:14 am by Sam »
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Sam

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Re: Sam's valley
« Reply #8 on: April 28, 2012, 10:37:21 am »

On the way back to the construction area  ;)


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lookastdu

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Re: Sam's valley
« Reply #9 on: April 29, 2012, 10:50:36 am »

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Bartolomeus

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Re: Sam's valley
« Reply #10 on: May 02, 2012, 01:32:48 am »

Awesome road! Great work.

Marko