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Deformable Meshes
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Topic: Deformable Meshes (Read 3374 times)
mLichy
Full Member
Posts: 104
newbie
Deformable Meshes
«
on:
May 01, 2013, 06:38:14 pm »
Is there any plan to incorporate this into the engine? Or rather, anytime in the somewhat near future?
By deformable meshes, I mean, tires that could squash/stretch under weight, or even just the possibility to rig/skin a character/body for FP view inside a vehicle?
This could also move into things like waving flags, trees, ect.
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deathevor
Sr. Member
Posts: 265
User
Re: Deformable Meshes
«
Reply #1 on:
May 01, 2013, 06:50:54 pm »
It was mentioned here:
http://www.outerra.com/forum/index.php?topic=1299.15
«
Last Edit: May 01, 2013, 06:52:50 pm by deathevor
»
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VFx Artist/Supervisor, Private Pilot -
www.sk-films.com
mLichy
Full Member
Posts: 104
newbie
Re: Deformable Meshes
«
Reply #2 on:
May 01, 2013, 07:05:43 pm »
Ok, cool. Yeah, basically the same thing then.
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Outerra forum
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Deformable Meshes