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Author Topic: (old) 0.7.12 version branch  (Read 373898 times)

Matthas

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Re: Testing version: 0.7.12.3202
« Reply #180 on: August 04, 2012, 01:38:49 pm »

Noticed weird bug with shadows. It's easier to explain with Video so here it is. Dont bother about fps bug (or whatever its should be called) in game is all good except this Shadows bug. My graphic card is Nvidia Geforce 540M with latest drivers

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cameni

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Re: Testing version: 0.7.12.3202
« Reply #181 on: August 04, 2012, 01:57:26 pm »

Seems to be the same bug as in http://www.outerra.com/forum/index.php?topic=1146.msg13618#msg13618, again on a mobility chip.
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Chaoss

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Re: Testing version: 0.7.12.3202
« Reply #182 on: August 04, 2012, 08:53:14 pm »

!!!EPILEPSY/SEIZURE WARNING!!!!

This build contains a bug on the GTX 600 series graphics cards (and possibly others) where the screen flashes insistently (more than 4 or 5 times a second) in different colors, if you suffer from photo sensitive seizures or epilepsy please give the test builds a miss until it is fixed. Blasted thing nearly gave me a fit lol.

Also cameni could you include a warning in the OP. Cheers!
« Last Edit: August 04, 2012, 08:57:06 pm by Chaoss »
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cameni

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Re: Testing version: 0.7.12.3202
« Reply #183 on: August 05, 2012, 02:57:54 am »

That's the 304.79 beta driver again, I guess. Do not use, I'll add a blocker.
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alexmdv

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Re: Testing version: 0.7.12.3202
« Reply #184 on: August 05, 2012, 09:19:43 am »

Could you add text with current speed here?
Thanks!
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Chaoz

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Re: Testing version: 0.7.12.3202
« Reply #185 on: August 05, 2012, 09:37:40 am »

that functionality is already provided in the HUD which you can open with TAB. Only the Attitude indicator seems to be missing in the unstable branch
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JotBe

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Re: Testing version: 0.7.12.3202
« Reply #186 on: August 05, 2012, 11:27:16 am »

Noticed weird bug with shadows

Seems to be the same bug [...] again on a mobility chip.

I can confirm this. This moving dimmed region showed in the video is the range of the shadowmap, which is, of course, dependent on the camera-position.

JB
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ZeosPantera

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Re: Testing version: 0.7.12.3202
« Reply #187 on: August 05, 2012, 01:55:30 pm »

More than a speed indicator on the Cessna we need an aircraft style Horizon Gyro



but not on the Cessna.. on the 8x8. I swear I was driving up a hill and out of nowhere started rolling down it end over end because I couldn't judge the severity of the angle I was driving up/sideways except for the tree's at a certain external camera angle.

It would need to be physically modeled into the cockpit of the 8x8 and also a breakout HUD feature so that in follow cam I can calculate the limits of my journey upward.
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JotBe

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Re: Testing version: 0.7.12.3202
« Reply #188 on: August 05, 2012, 02:53:51 pm »

More than a speed indicator on the Cessna we need an aircraft style Horizon Gyro
What? Such a antiquated analogue gauge? Never heard of a modern digital glass cockpit? ;) 8)
(Me looking for a picture in my pocket, but cannot find one in the moment...  :()

JB
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ZeosPantera

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Re: Testing version: 0.7.12.3202
« Reply #189 on: August 05, 2012, 03:12:03 pm »

I like the old analog ones. Especially on a vehicle such as the 8x8.
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JotBe

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Re: Testing version: 0.7.12.3202
« Reply #190 on: August 05, 2012, 04:37:06 pm »

I like the old analog ones.
Yes of course! They are nostalgic and they exude a kind of personality. -- I just wanted to tease a bit, no real offense meant. 8)

Especially on a vehicle such as the 8x8.
A glass cockpit in these 8x8s would be very funny! ;D

JB
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Danielcz

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Re: Testing version: 0.7.12.3202
« Reply #191 on: August 06, 2012, 06:45:59 am »

I like the old analog ones. Especially on a vehicle such as the 8x8.

they also suck more performance with theirs increased drawcalls isnt it? :D

how many materials 8x8 has? did outterra support multi UV?
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djt

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Re: Testing version: 0.7.12.3202
« Reply #192 on: August 07, 2012, 02:17:37 am »

I've been out of the Outerra loop since the closed beta and I'm looking to start testing it again. I apologize if this has already been posted but what is the proper way to install the test builds? Do the test builds get installed over the latest version 0.7.11.3100?
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cameni

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Re: Testing version: 0.7.12.3202
« Reply #193 on: August 07, 2012, 02:19:55 am »

If you won't be returning to the 0.7.11 branch, you can install it over. Otherwise you should pick a different directory for both the program and data.
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djt

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Re: Testing version: 0.7.12.3202
« Reply #194 on: August 07, 2012, 03:54:57 am »

If you won't be returning to the 0.7.11 branch, you can install it over. Otherwise you should pick a different directory for both the program and data.

Thanks for the response cameni.

I'm mainly interested in the progress of the test builds so I most likely won't be going back to the 0.7.11 branch.

With that in mind should I first install 0.7.11.3100 and then 0.712.3192? How do I get the 0.7.12.3202 update?
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