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Author Topic: Old version: 0.7.15.3700  (Read 312802 times)

Midviki

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Re: Latest version: 0.7.13.3456
« Reply #15 on: January 06, 2013, 12:43:31 pm »

Ok.. that sounds ok. Other stuff will fill the gap...  But if I want to remove the trees for good in some areas.. do they have like coordinates hard-coded so I can cancel in some areas and put my own trees?Or replace in that area those trees with my trees?
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cameni

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Re: Latest version: 0.7.13.3456
« Reply #16 on: January 06, 2013, 12:50:29 pm »

No, they are placed procedurally and at the moment can be only removed by roads. In the future it will be possible to alter the natural distribution with vector layer data - polygonal areas that add or remove trees and other vegetation (agricultural fields, pastures etc).
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Midviki

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Re: Latest version: 0.7.13.3456
« Reply #17 on: January 06, 2013, 01:28:43 pm »

That sounds "ok" too I think.. But it would be interesting to have trees importer as 3D models and procedurally arranged by latitude / longitude and altitude.And for example if you would have at 2000-2500 meters 1 type of tree.And for example if you have on one zone... 100% of that kind of tree.And you add another kind of tree they would split the percentage on where they are placed, replacing the place holding positions with the new model that you want to add and distribute.But the percentage doesn't need to be 50% and 50%.. it can be 20% and 80%... and the displacement of one and another can differ.It would be nice to have a lot of control on the environment.Eh.. but just saying, its just an idea.( and btw.. off-topic.. congrats on the 3500+ posts  ;D )
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Allan Davidson

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Re: Latest version: 0.7.13.3456
« Reply #18 on: January 07, 2013, 01:46:38 am »

Before the merging, in the default place, there was airport, now there's nothing.
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ZeosPantera

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Re: Latest version: 0.7.13.3456
« Reply #19 on: January 07, 2013, 02:40:59 am »

Before the merging, in the default place, there was airport, now there's nothing.

Quote from: Cameni
You just need to move the object folder from the old version to the earth subfolder, and you get everything back.
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Allan Davidson

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Re: Latest version: 0.7.13.3456
« Reply #20 on: January 07, 2013, 05:56:36 am »

I just run the game and it auto-updated, ovewriting the old files.
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cameni

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Re: Latest version: 0.7.13.3456
« Reply #21 on: January 07, 2013, 06:04:44 am »

Is it completely empty, no roads?
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Allan Davidson

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Re: Latest version: 0.7.13.3456
« Reply #22 on: January 07, 2013, 06:20:16 am »

No.

I found a "object" folder inside "cache". Should I throw it's content (+x, +y, +z, -y) inside data\earth folder?
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cameni

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Re: Latest version: 0.7.13.3456
« Reply #23 on: January 07, 2013, 06:27:35 am »

Should go to cache/earth/object, just create an earth folder under cache, and move the object folder into it.

But this would mean that autoupdate doesn't install new data ...
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Sam

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Re: Latest version: 0.7.13.3456
« Reply #24 on: January 07, 2013, 07:14:57 am »

For me, I put the old object folder as subfolder into the earth folder and it works  ;)


« Last Edit: January 07, 2013, 07:23:51 am by Sam »
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Sam

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Re: Latest version: 0.7.13.3456
« Reply #25 on: January 07, 2013, 07:20:55 am »

No, they are placed procedurally and at the moment can be only removed by roads. In the future it will be possible to alter the natural distribution with vector layer data - polygonal areas that add or remove trees and other vegetation (agricultural fields, pastures etc).
Or by fields (Farmland)  ;)
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cameni

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Re: Latest version: 0.7.13.3456
« Reply #26 on: January 07, 2013, 07:51:19 am »

For me, I put the old object folder as subfolder into the earth folder and it works  ;)
http://img4.fotos-hochladen.net/uploads/anteworld1024hakyt1c9j2.jpg
Seems you've built something everywhere, except in the Antarctic :)
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Sam

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Re: Latest version: 0.7.13.3456
« Reply #27 on: January 07, 2013, 08:01:54 am »

Seems you've built something everywhere, except in the Antarctic :)
Yes thats right.  ;D But that's a old picture from experiments in the Sams Valley.  ;)
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Midviki

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Re: Latest version: 0.7.13.3456
« Reply #28 on: January 07, 2013, 08:59:08 am »

Cameni... is there a map for all the coordinates?
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Chaoz

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Re: Latest version: 0.7.13.3456
« Reply #29 on: January 07, 2013, 09:33:36 am »

There is :
« Last Edit: January 07, 2013, 09:36:08 am by Chaoz »
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