Outerra forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Outerra Tech Demo download. Help with graphics driver issues

Author Topic: French Abbey  (Read 14181 times)

foxfiles

  • Full Member
  • ***
  • Posts: 215
  • Reality is merely an illusion
French Abbey
« on: February 28, 2013, 06:42:59 am »

I remember there is somewhere on the forum a thread where to show some models... might not be the correct place to post this.
below an example of a collada import test of a French Abbey.

The model is very simple and I think the textures could be improved a lot,
but we took it as we got it and it is anyway not so bad at all...



« Last Edit: February 28, 2013, 07:24:05 am by foxfiles »
Logged
Reality is merely an illusion, albeit a very persistent one - A. Einstein

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: French Abbey
« Reply #1 on: February 28, 2013, 09:42:18 am »

Nice :)
Moved to the User gallery.
Logged

foxfiles

  • Full Member
  • ***
  • Posts: 215
  • Reality is merely an illusion
Re: French Abbey
« Reply #2 on: February 28, 2013, 09:58:14 am »

Thanks Brano, this model/textures is lacking precision and complexity, but at least it gives a good idea of what is achievable
if we would obtain and import much larger datas, like a full city or village...
Logged
Reality is merely an illusion, albeit a very persistent one - A. Einstein

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: French Abbey
« Reply #3 on: February 28, 2013, 10:02:47 am »

Still, fits in nicely.
It just feels vulnerable in the wilderness, needs city walls :)
Logged

Jagerbomber

  • Hero Member
  • *****
  • Posts: 1564
Re: French Abbey
« Reply #4 on: February 28, 2013, 05:16:32 pm »

And DayZ zombies.  :P
Logged
"Perhaps this speaks to some larger trend within society today...  A prevailing desire on the part of indie developers to recreate the entire world into one where you can charge more than $15 for your game design degree coursework." - Yahtzee ;) :P

Juggernautz

  • Jr. Member
  • *
  • Posts: 48
  • newbie
Re: French Abbey
« Reply #5 on: February 28, 2013, 05:31:01 pm »

And interiors... :P
Logged

Éadríc

  • Jr. Member
  • *
  • Posts: 12
Re: French Abbey
« Reply #6 on: February 28, 2013, 05:46:07 pm »

I was gonna ask about that: will the idea be that all building models have an interior?
Logged

ZeosPantera

  • ||>>-Z-<<||
  • Global Moderator
  • Hero Member
  • *****
  • Posts: 2520
  • #1 Outerra Fan Boy
    • My Youtube
Re: French Abbey
« Reply #7 on: February 28, 2013, 10:00:12 pm »

City walls should be made by the engine and follow the terrain. Like the road editor but on steroids.
Logged
"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

Bartolomeus

  • Sr. Member
  • ****
  • Posts: 288
    • VirtualTechArt Design
Re: French Abbey
« Reply #8 on: March 01, 2013, 12:59:10 am »

Interior would be nice. ;) But really nice work!

Marko

cameni

  • Brano Kemen
  • Outerra Administrator
  • Hero Member
  • *****
  • Posts: 6721
  • No sense of urgency.
    • outerra.com
Re: French Abbey
« Reply #9 on: March 01, 2013, 03:11:05 am »

I was gonna ask about that: will the idea be that all building models have an interior?
Depends on who you are asking. The engine doesn't care, it depends on the games that will be using it, which will have their own preferences and capabilities. Obviously probably everyone wants to have all interiors, but I think that without a procedural building generator it's not generally viable.
Logged

foxfiles

  • Full Member
  • ***
  • Posts: 215
  • Reality is merely an illusion
Re: French Abbey
« Reply #10 on: March 01, 2013, 03:13:39 am »

 ;D  I agree with all of you, this was just a small test
BTW did someone has allready imported  a very large and intricated city model ?
Logged
Reality is merely an illusion, albeit a very persistent one - A. Einstein