I agree with trix. The UFO capability could be built into a neat futuristic flight simulation all by itself. Different models could be given UFO ability with cockpits and object models just like the regular flight simulation aircraft. Given that Anteworld is itself a future science fiction scenario, such vehicles could give a more science fiction feel. In fact, wrapping one's self with a vehicle would increase the feeling of "being there" as opposed to just having a disembodied camera that can move everywhere at high speed. In fact...to go the distance, it would be nice have the ability to configure the UFO capability so that it might require a bit of flying skill. Flight simming is cool, and I really like that part of OT/Anteworld, but the UFO has potential to be a bigger part of the simulation.