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Author Topic: Latest version: 0.8.4.6017  (Read 326736 times)

HiFlyer

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Re: Latest version: 0.8.4.5377
« Reply #225 on: March 28, 2015, 09:28:20 am »

I still can't use my "S" key to move backwards except in "pause" mode, and I'm still getting the "Angrypig Barn" error.  =|
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cameni

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Re: Latest version: 0.8.4.5377
« Reply #226 on: March 28, 2015, 09:35:48 am »

Even after deleting the iomap/*.cfg files in data dir? If so, please attach your base.cfg file.
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HiFlyer

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Re: Latest version: 0.8.4.5377
« Reply #227 on: March 28, 2015, 10:39:00 am »

Even after deleting the iomap/*.cfg files in data dir? If so, please attach your base.cfg file.

ok, its working now.

TY!
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josem75

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Re: Latest version: 0.8.4.5377
« Reply #228 on: March 28, 2015, 11:12:19 am »

Cameni i forgot to say before ur update. Would be posible in the next you add the reset car button alt+r configurable in the buttons? So we can add this button in the joystick.  With that, driving will be much better so when you bounce you dont need to have the keyboard near and push (for more tragedy, i usually push alt-e and then the bounce take me to the moon while i close console with mouse and reset the car properly xD).   Thanksss and nice update, Rocks colors look much better now
« Last Edit: March 28, 2015, 11:14:54 am by josem75 »
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cameni

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Re: Latest version: 0.8.4.5377
« Reply #229 on: March 28, 2015, 02:25:20 pm »

You can already edit iomap/base.cfg and add extra bindings for player/reload_script_on_object, but I'll add it into the control UI as well.
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PRiME

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Re: Latest version: 0.8.4.5377
« Reply #230 on: April 16, 2015, 08:17:40 pm »

Hey cameni, don't suppose you guys can compile a Linux executable sometime? seems Outerra would be pretty easy to port over given its built on OpenGL?
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cameni

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Re: Latest version: 0.8.4.5377
« Reply #231 on: April 20, 2015, 05:52:25 am »

Hey cameni, don't suppose you guys can compile a Linux executable sometime? seems Outerra would be pretty easy to port over given its built on OpenGL?
In theory easy, though there are other parts that may need porting. We try to keep it portable for the future.
A Linux version is actually required by some of our customers, so it will eventually happen.
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HiFlyer

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Re: Latest version: 0.8.4.5377
« Reply #232 on: April 20, 2015, 08:41:26 am »

Hey cameni, don't suppose you guys can compile a Linux executable sometime? seems Outerra would be pretty easy to port over given its built on OpenGL?
In theory easy, though there are other parts that may need porting. We try to keep it portable for the future.
A Linux version is actually required by some of our customers, so it will eventually happen.

Also, I never seem to hear of Linux VR experiences.... Unless somebody is using wine. i suspect a linux Outerra would be big news in that world.
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atgcab

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Re: Latest version: 0.8.4.5377
« Reply #233 on: April 23, 2015, 09:31:48 pm »

Hi, something went wrong the last time I launched Anteworld: the updating process never ended, so I finally closed the program. Now, when I launch it there's a Fatal error message saying:

D:/Juegos/Outerra/Antworld/packages/outerra/ah64/ah64.objdef:8 :
:objdef - member variable: tags not defined
   "tags" : "helicopter" ,
         ^

Any ideas? Thank you.
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PRiME

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Re: Latest version: 0.8.4.5377
« Reply #234 on: April 23, 2015, 09:56:15 pm »

Quote
Also, I never seem to hear of Linux VR experiences.... Unless somebody is using wine. i suspect a linux Outerra would be big news in that world.

I don't believe Outerra works under wine unfortunately.
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cameni

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Re: Latest version: 0.8.4.5377
« Reply #235 on: April 24, 2015, 01:27:49 am »

Hi, something went wrong the last time I launched Anteworld: the updating process never ended, so I finally closed the program. Now, when I launch it there's a Fatal error message saying:

D:/Juegos/Outerra/Antworld/packages/outerra/ah64/ah64.objdef:8 :
:objdef - member variable: tags not defined
   "tags" : "helicopter" ,
         ^

Any ideas? Thank you.

Please install the latest version from http://demo.outerra.com if the update process failed - some files were apparently converted to newer versions but you have an old outerra.exe file.
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zzz

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Re: Latest version: 0.8.4.5377
« Reply #236 on: May 03, 2015, 09:28:09 am »

So what's next on the agenda?
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Sam

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Re: Latest version: 0.8.4.5377
« Reply #237 on: May 05, 2015, 02:05:53 am »

So what's next on the agenda?
Holiday :P
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PytonPago

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Re: Latest version: 0.8.4.5377
« Reply #238 on: May 05, 2015, 10:01:05 am »

So what's next on the agenda?
Holiday :P

 ... 48 hour non-stop OT flight marathon :D
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

cameni

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Re: Latest version: 0.8.4.5504
« Reply #239 on: May 18, 2015, 04:12:36 am »

Version 0.8.4.5504

  • adjusted rock coloring, rock displacement, enhanced dirt patch texturing
  • controls menu showing modifiers, fixed right-click to clear, fixed detection of keys with modifiers
  • added vehicle/aircraft solar_time script method returning time info and outside light levels (useful for controlling automatic lights control on vehicles)
  • error log behavior changed to one-line alert message on error, auto turning off in 3 sec
  • default log shortcut changed to alt-L, alt-shift-L opens external eng.log tracker window
  • console .active command to bind to current vehicle
  • fix for floating grass, road spikes in editor
  • fixed set_fps_camera_pos reset back to no joint
  • fixed app crash when there's an error in aircraft script
  • fixed shader errors on old NV cards
  • fixed sky/stars/clouds in spherical projection mode
  • fixed small mesh visibility (vanishing cockpit instruments or other small objects off the main pivot)
  • fixed fullscreen geographic projection mode
  • fixed ui visible in saved location screenshots
  • workaround for buggy NVIDIA driver 350.12
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