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Outerra Tech Demo download. Help with graphics driver issues

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 1 
 on: Today at 12:40:25 am 
Started by fly77 - Last post by fly77
Thanks. I'll be patient and continue reporting any new issues.

 2 
 on: June 27, 2017, 07:18:50 pm 
Started by fly77 - Last post by Uriah
I've reported these issues. Changes are good, sometimes they break things, welcome to software development in a pre-alpha game engine.

 3 
 on: June 27, 2017, 03:15:40 pm 
Started by fly77 - Last post by fly77
also  water wave sound when inside ships now has disappeared !  very annoying to get such serious side-effects from an"upgrade"

 4 
 on: June 27, 2017, 12:06:10 pm 
Started by cameni - Last post by cameni
Should be released soon, but first I must fix a few bugs not featured on these screenshots :)

 5 
 on: June 27, 2017, 12:01:15 pm 
Started by cameni - Last post by 2eyed


https://twitter.com/outerradev/status/879015506237411328
Looks promising. What kind of clouds we see here?

 6 
 on: June 27, 2017, 11:58:03 am 
Started by cameni - Last post by 2eyed
Definitely a step in the right direction, much more realistic. But probably no "Anteworld", rather a "men's world".
When will we see our data updated?

 7 
 on: June 27, 2017, 02:11:11 am 
Started by fly77 - Last post by Uriah
I can't hear explosions when I am not in control of a vehicle, but can when I am. OT made interior/exterior sounds handled differently, so you don't hear wolves when you're in a vehicle or aircraft =D Guess not all the use cases are handled yet.

Regards,
Uriah

 8 
 on: June 26, 2017, 07:53:56 am 
Started by fly77 - Last post by fly77
Hi. After upgrading to anteworld 17.02.8099 sound of explosions is no longer present when firing shots outside from vehicles or aircraft or ships. Is there a way to check what is the cause of this problem ?

 9 
 on: June 25, 2017, 06:59:47 pm 
Started by cameni - Last post by Uriah

 10 
 on: June 25, 2017, 06:59:12 pm 
Started by cameni - Last post by Uriah

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