@cameni I tried Anteworld with the Rift yesterday (I think you saw my tweet) and mate, it is totally amazing! Flying superman style all over the place (theme music highly recommended) is great fun but then the vehicles are a next level of fun again. The mig feels great though internally it feels slightly too small in scale - like it needs to be 1 or 2% larger. Perhaps the camera is slightly too far back against the chair? When you look over either shoulder the interior angle / scale feels slightly incorrect somehow.
Being able to fly and look around in the Rift is mind blowing. Barrel roll upside down and looking around is wicked. I know the TrackIR guys are saying they've been able to do this for ages but it's an entirely different experience. Great work on adding the body and all the cockpit controls moving - adds a lot of much needed immersion.
Not tried the Apache yet but will soon. Is there a plain physics based 'walk' mode (ie not flying) that I'm missing? I think just walking around through a forest would be incredible - I can see a list of GPS co-ords for the best spots becoming a thing
Also I set the res at 1280x800 and it looks quite grainy - I realise you're still playing with render settings - are you doing upscaling for the rift at all? Is it worth trying it at 2560x1600 - I'll give it some more time tomorrow.
Great work and completely surprised that you got support in there so fast, great work sir!