- It works fine, a bit of low frames... like 15-20 max on 1080p res, but I'm think for now there is no need for so much graphics.But I must say the clothes on that soldier model looks pretty high res, I mean It looks better then the armor from Tera Online MMO or Guild Wars 2.How many polygons does he have?(a lot from what I see.. probably around 20.000-30.000 from what I see).
- Did you tried animation on that human-soldier model? How's that frame rate / CPU usage?Considering the game / engine will probably come out in 1-2 years max(I hope). And probably everyone on the world will have an usual common 32GB DDR4 or DDR5 Ram , 6 or 8 core processor of 3.0+ GHz , and a 256 bit Game Card of 1GB(at least). I mean now I can buy with 500-700Euro's a 32GB DDR3 Ram , i7 with 4 cores of 3.4GHz, and 1GB VGA with 256 + the rest.Think of the future power.
- And the most important questions...Any new major features that the team is currently working on ? Like : Object importer , Object properties to script the AI Objects , terrain & texture manipulation? And why isn't there a link or some kind of button with Charity or Donation option on the front page?I alone I would donate 1<->5 Euro monthly as pour as I am here in my country, just to see the project grow wings the team bigger more man power with mad skills!And there are probably people that would donate more then pour me.