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Author Topic: Latest version: 0.8.4.6017  (Read 326480 times)

M7

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Re: Latest version: 0.8.4.5233
« Reply #120 on: February 16, 2015, 04:52:03 pm »

Looks like that new nvcompress work perfectly with all type of dds. I  tested 3dc, dxt5nm an ATI2n with no mipmap and it added mipmap flawlessly. i passed the result (that has a mipmap) in nvcompress again and it didnt change anything.
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zzz

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Re: Latest version: 0.8.4.5233
« Reply #121 on: February 16, 2015, 07:17:21 pm »

Paint.net has a mipmaps option on its DDS exporter and it's free. It can also do batch openings & saves if you search your packages folder for *.dds.

Spotlights with z:1 orientation show up as black squares for me.
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Jonathan

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Re: Latest version: 0.8.4.5233
« Reply #122 on: February 16, 2015, 09:44:39 pm »

Acetone. What are your graphics settings in Outerra in the Talkeetna scenery on your Youtube channel? The grass and environment looks so much more realistic on your machine than it does mine. If it is a Scenery download, where can I find it?
« Last Edit: February 16, 2015, 09:53:14 pm by Jonathan »
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sniperwolfpk5

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Re: Latest version: 0.8.4.5233
« Reply #123 on: February 16, 2015, 10:40:26 pm »

Millions of Thanks cameni for the purple terrain bug fix
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ZeosPantera

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Re: Latest version: 0.8.4.5233
« Reply #124 on: February 17, 2015, 03:20:35 am »

I'm back.. Did I miss anything?

Sheeeeet.
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"Fear accompanies the possibility of death, Calm shepherds its certainty" - General Ka Dargo

Acetone

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Re: Latest version: 0.8.4.5233
« Reply #125 on: February 17, 2015, 04:57:45 am »

Acetone. What are your graphics settings in Outerra in the Talkeetna scenery on your Youtube channel? The grass and environment looks so much more realistic on your machine than it does mine. If it is a Scenery download, where can I find it?

Not sure about the grass, but I tweaked a bit the athmo settings (reducing scattering and changing some other stuff). The sceney thread is here but you should wait for the next update to test it, many models are broken ATM  :(
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aWac9

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Re: Latest version: 0.8.4.5233
« Reply #126 on: February 17, 2015, 05:27:41 am »

hopefully be fixed soon. It is a magnificent place.
« Last Edit: February 17, 2015, 06:39:58 am by aWac9 »
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Levi

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Re: Latest version: 0.8.4.5233
« Reply #127 on: February 17, 2015, 06:15:15 am »

  • fixed spotlight orientation vector (was unable to point in Z direction)
It may sound weird, but that bug was actually a very nice feature for me.

When I was using the Z direction, the meshes were illuminated only by the diameter of the light source, and the reflector wasn't visible neither. This was great for the cockpit lights, mainly because the lights were not reaching the ground.

Edit: Here's a screenshot taken in the previous version, where you can see the cockpit illuminated, but the ground is not:


Now it's great you fixed the Z direction, but would be nice to have something similar to that bug, or even better, having some kind of filter to tell the light source to only illuminate certain surfaces/meshes/materials, or just to not illuminate the terrain.


Also, there's a method in geometry object interface(geomob) called set_scale, where you can set the scale of the entire object. But is there a way to only scale a sub-object/joint?
« Last Edit: February 17, 2015, 06:28:16 am by Levi »
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konaone

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Re: Latest version: 0.8.4.5233
« Reply #128 on: February 18, 2015, 12:10:25 pm »

"exeption msg: OpenGL error compilation failed:grass2 last RL:eng::draw_frame_internal@eng.cpp(802) >:(
what (minchia :)))happens
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zzz

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Re: Latest version: 0.8.4.5233
« Reply #129 on: February 18, 2015, 12:59:37 pm »

'fraid that miniupdate just now broke a bunch of stuff.
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cameni

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Re: Latest version: 0.8.4.5233
« Reply #130 on: February 18, 2015, 01:38:09 pm »

Guys, please eng.log or at least GPU/driver versions.
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zzz

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Re: Latest version: 0.8.4.5233
« Reply #131 on: February 18, 2015, 02:07:26 pm »

GTX 760
v9.18.13.4709
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cameni

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Re: Latest version: 0.8.4.5233
« Reply #132 on: February 18, 2015, 02:17:34 pm »

Hm, we tested it on 460, 750, Titan .. only with newer drivers.
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zzz

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Re: Latest version: 0.8.4.5233
« Reply #133 on: February 18, 2015, 02:47:20 pm »

Updated drivers, no change.

Only affects lit models. Whole thing seems to be 1 big black square.

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zzz

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Re: Latest version: 0.8.4.5233
« Reply #134 on: February 18, 2015, 03:45:44 pm »

I identified the source. My spotlights have a narrow field (30 degrees) and upping that seems to fix it. Pre-update I already had to lower intensity so it wasn't blinding everything. Putting it higher is a temporary fix but a minimum value of ~50 is rather high for general use.
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