... ;-)
Firstly.. Best reply ever..
You shouldn't set the FOV based on looks, there actually is a "correct" FOV, but it depends on the ratio between the display size and the viewing distance.
It's pretty easy, if you sit closer to your display and/or have a big display, then you need a larger FOV:
You are absolutely Correct. BUT nobody does the real world math. I sit 34" away from a 16:10 screen that is 11.5" high (calculating Vertical) and it calculates to around 20.5° .. On a 16:10 monitor that calculates to exactly 32° Horizontal. If I had triplehead monitors and magically no bezels I would still have 20.5° vertical and 96°-ish Horizontal across ALL THREE!!
Here are some awesome things I made to help explain it over the years.
High FOV:
Low FOV:
Visually Calculating Vertical FOV
90°Across three screens
High FOV vs Low FOV in triplehead
How FOV or Focal length affect distance and scale
I just did the calculations and my field of view comes out at about 35 degrees! lol. Perhaps some one would be kind enought to check my calculations.
Width of monitor : 48cm
Distance from eye to monitor: 90cm approx
I made this Document so it would be easy for people to figure out their absolute correct FOV..
FOV Pre-CalculatedIf your display is something bigger or further away I use these two sites.
This one gets your screens dimensions
http://www.displaywars.com/This one finds HALF the fov based on half the screen height or width(A) you give it and the distance(B)
http://www.pagetutor.com/trigcalc/trig.htmlSounds about right but according to my calculations it is more like 29.8° Horizontal. All you can do is
sit closer or
get a bigger screen if you desire a higher real life FOV matching a high in-game fov. Aren't
pure simulators fun!
Simplest terms are this.. If you had a window the size of your monitor in your hands.. Walked around and kept it away from your face the same distance as your monitor is.. That is what the virtual world in proper FOV would look like. If you bring it closer your view expands but objects don't appear any bigger you can just see more around them. If you get a bigger screen/window.. you can see more and objects still don't get any bigger. Window to the virtual world strapped to your head is the best way to look at it.
Oh look. With a TV single monitor..
http://img.photobucket.com/albums/v504/F12Bwth2/FOV/600-01184598w.jpgWith a TRIPLEHEAD!!
http://img.photobucket.com/albums/v504/F12Bwth2/FOV/600-01184594w.jpg