Thanks for the update! Bloom seems to work fine for me, but fraps capture still stuttering and has an artefacts
Fraps capture - guys, the allowext option only allows external tools to hook in, but we can't help with the tools being unable to cope with OT rendering pipeline. So the -allowext option is only for those who want to test these tools on their own risk.
Btw when I inspected it, Fraps was using old OpenGL commands that don't have any effect in OpenGL 3.3 core profile. And Fraps was best - most of other such programs crashed because they weren't prepared that renderer and main app thread are separate.
The 3487 version fixed the built-in video recording issue, please test if you are getting smooth capture there, but you may want to set half-refresh rate for best result (Nvidia only now).