Hello everyone! I just suspended this project because of copyright issues. But i'm not going to stop here, i'm planing to convert/import Freeware aircrafts, so users can fly them too, not only me. Yeah some users (like HiFlyer and TimXWB) suggested that to me and I just agree with them.And about this aircraft posted here... i don't know, maybe i'll import it just to see how a High quality aircraft looks in Outerra.---------------First Post---------------
Today i have some good news for all the Flight Simulator Enthusiasts!What i'm about to do, is trying to bring into Outerra a very beautifully detailed Commercial Aircraft made by Aerosoft for MS-FSX wich is called
Airbus X Extended A320/A321. It contains the Airbus A320 and A321 with a couple of variations and liveries, but for now i'm going to focus particularly on the A321-211 CFM (without Sharklets).
The process will be a bit longer because i have to manually readjust all the movable parts and set them ready to be able to re-animate them(this includes all buttons, switches, etc...). Another problem i have to deal with, is that the Cabin is made separately from the exterior/fuselage, so i have to remodelate(this word even exist?
) the meshes in order to fit nicely together without having to switch between Interior/Exterior hiding the exterior when we are inside and vice-versa. But maybe switching between Interior/Exterior will be better if we are talking about performance, and at this moment, i have no idea how to do that because I've never imported any vehicle into Outerra, yet, but i hope this nice community will help me to get the Aircraft ready to fly above the wonderful Outerra's terrain. But before I ask you for any help, i'm gonna search on this forum for possible answers.
Here i have some images of the aircraft in the import process:As you can see, the High-Poly cabin is modeled separately from the exterior:For any questions, suggestions or critics, please post a reply