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Author Topic: Game Assets - What should the vehicles look like?  (Read 260448 times)

ZeosPantera

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Game Assets - What should the vehicles look like?
« Reply #90 on: April 06, 2011, 03:27:19 pm »

I don't have to imagine it.. Someone made it out of lego's

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ZeosPantera

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Game Assets - What should the vehicles look like?
« Reply #91 on: April 07, 2011, 05:41:22 am »

Related to last post but still more on my Airship suggestion.

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Grind and Click

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Game Assets - What should the vehicles look like?
« Reply #92 on: April 07, 2011, 08:25:51 am »

Perhaps something of a cross between-



and-



The huge wingspan initialy for gliding down, then the VTOL can kick in like the Osprey, doual winged so the VTOL engines can fold out and connect with the glide wings when the craft has slowed enough and then it can hover down the last 300 - 400m or so.

When landed the nose can break just before it joins the body and wing, fold up then plant itself upright in the ground, with alot of it submerged as a sort of command tower. Seeing what i mean?
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ZeosPantera

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Game Assets - What should the vehicles look like?
« Reply #93 on: April 15, 2011, 04:00:31 am »

I am in love.. Anything here.. I love all of them.

http://wallbase.cc/related/1012454
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cameni

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Game Assets - What should the vehicles look like?
« Reply #94 on: April 15, 2011, 04:18:40 am »

Ohh :cool: .. gotta be a cult.
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C. Shawn Smith

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Game Assets - What should the vehicles look like?
« Reply #95 on: April 16, 2011, 01:16:09 am »

http://wallbase2.org/thumbs/rozne/thumb-1012410.jpg

This is actually a cool looking vehicle in that thread.  Reminds me of the Akira bikes, which would ALSO be VERY cool to drive around in Outerra.
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cameni

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Game Assets - What should the vehicles look like?
« Reply #96 on: April 16, 2011, 05:26:10 am »

I'm actually a secret bus/coach freak, and many of those designs appeal to me as cool machines I want to have. When I'm big I'm going to get one such cruiser, making it into a house on wheels :D

Too bad there aren't almost any cucumbers left.
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ZeosPantera

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Game Assets - What should the vehicles look like?
« Reply #97 on: April 16, 2011, 05:28:53 am »

Quote from: cameni
When I'm big I'm going to get one such cruiser

5:30 am... mind no go understand-ness.

{passes out from confusion}
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cameni

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Game Assets - What should the vehicles look like?
« Reply #98 on: April 16, 2011, 05:41:03 am »

Hey, Batman .. mind your health :)

Did I word it wrongly there? Else: When I grow up, I'm going to get me something like this.
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CJay

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Game Assets - What should the vehicles look like?
« Reply #99 on: April 25, 2011, 02:08:38 pm »

I'm in favour of something crossed with one of these :)



I feel it's got that futuristic theme, doesn't go too far, and if we cross it with the great ideas everyones giving we've got some sort of dropship/colony heavy loader.
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Kospy

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Game Assets - What should the vehicles look like?
« Reply #100 on: May 08, 2011, 04:05:34 am »

For space, i will be very pleased to see the new XR2 MK2, actually in developpement for orbiter  :P
Main/hover/Retro/RCS Trust, cargo bay, nose cone, interior and virtual cockpit. All the things we want for something realistic.



Creator email in the first picture, may be it will be happy to see his model in a better engine than Orbiter... :D
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Jak_o_Shadows

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Game Assets - What should the vehicles look like?
« Reply #101 on: May 08, 2011, 05:14:02 am »

Thats not too bad, sorta reminds me of the FA-18.
http://orbiter-forum.com/showthread.php?s=0592ca279cc1fa95ccb9f9fe06170034&p=3074&postcount=4  <-- The links above arnt' working for me.
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Jagerbomber

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Game Assets - What should the vehicles look like?
« Reply #102 on: May 19, 2011, 12:08:18 pm »

Ooh I can't believe I hadn't thought of this before... Can we get a big rig?  :D
http://www.scssoft.com/games.php
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ZeosPantera

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Game Assets - What should the vehicles look like?
« Reply #103 on: May 19, 2011, 03:10:52 pm »

Quote from: Jagerbomber
Ooh I can't believe I hadn't thought of this before... Can we get a big rig?

I think the universal ground vehicle is as close as you are going to get http://www.outerra.com/forum/viewtopic.php?id=276

It has a cargo variant and works offroad which at first OT isnt really going to have roads making a semi useless.

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Jagerbomber

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Game Assets - What should the vehicles look like?
« Reply #104 on: May 19, 2011, 03:26:48 pm »

I'M NOT TALKING ABOUT THE TATRA.  I want a big ass tractor trailer.

Quote from: ZeosPantera
It has a cargo variant and works offroad which at first OT isnt really going to have roads making a semi useless.
That's what the road building tool is for, genius.
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