EAGLE EVOLUTIONEven in Anteworld, how on Earth, but much faster, you obey the rules of Darwinian Evolution.
So even the Eagle has evolved and has several improvements over its earlier versions.
I learned how to use the "Intersect" in Blender and I got much sharper divisions between the different objects that make up the model of the Eagle (before I was using the "Knife" believing it to be the most appropriate tool but the cuts were never very "clean").
In this way I could afford to make regular extrusions that occupy the spaces between the objects during movement of the animation.
Then I set it, in Blender, a closer parentage between the different pieces, like links in a chain in which each piece is hinged to its neighbors, and each object is dragged into the movement without having to calculate and command its positioning.
So I avoided all trigonometric calculations that established the position and orientation in space of each object and the script was much less heavy on computer resources.
Having "almost completely" solved the appearance of unsightly gaps between the pieces of the wings, I could increase the coefficients which determine the amplitude of movement: the flight is now more elegant and majestic.
I have learned (finally) to draw and apply the texture.
I hope that the result is better than before.
I deleted the character of reptilian riding the Eagle and I replaced it with a male and a female characters, more realistics and slightly animated .
I kept anyway even the Eagle without rider as in previous versions.
I hope that this Eagle is able to convey, more than before, the emotion of free flight in a wild world
and ...
Once again .... Good Flight!
To download Eagle Evolution
https://drive.google.com/file/d/0B6114pZ3kPTgd01iVkpPUUFCdnc/edit?usp=sharingThis link has been disabled (refers to a model not working)
To see a movie