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Author Topic: CARsim  (Read 189250 times)

thx_nb

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Re: CARsim
« Reply #60 on: October 27, 2015, 11:28:55 am »

Aside from the maps not being massive, it's draw distance is very short, although that's camouflaged using mist in the game.
I think there's quite a big difference with Outerra in that regard. For spintires this is not really a problem, though.

This is how the game looks without the mist (and some other effects,
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SteelRat

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Re: CARsim
« Reply #61 on: October 27, 2015, 09:31:16 pm »

RU
Симуляция транспортного средства в Spintires, будет выглядеть на движке Outerra шикарно. Именно это я имел ввиду выкладывая видео.
Мне в голову даже не приходит сравнивать масштабы этих двух проектов!)
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SteelRat

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Re: CARsim
« Reply #62 on: November 13, 2015, 05:59:23 pm »

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KW71

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Re: CARsim
« Reply #63 on: November 13, 2015, 06:25:36 pm »

Oooh!!! Cool!!!
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"A man who is contented with what he has done, will never become famous for what he will do".

HiFlyer

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Re: CARsim
« Reply #64 on: November 13, 2015, 07:35:03 pm »

Finally some progress on the base of Outerras land vehicles. I was starting to wonder if it would ever happen. Now if somebody would just take care of the boats.........
« Last Edit: November 13, 2015, 08:35:48 pm by HiFlyer »
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PytonPago

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Re: CARsim
« Reply #65 on: November 14, 2015, 04:28:59 am »

Did you re-make the differential effect on the wheels rotation speeds difference, or its the one i had in addition to the suspension animations ? Also, whats the problem whyte the textures, didnt i export the parts properly ?
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

SteelRat

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Re: CARsim
« Reply #66 on: November 14, 2015, 09:44:16 am »

Did you re-make the differential effect on the wheels rotation speeds difference, or its the one i had in addition to the suspension animations ? Also, whats the problem with the textures, didnt i export the parts properly ?

RU
Я полностью переписываю скрипт, дифференциал от разработчиков, не ваш. Анимации частей используются ваши, с некоторыми моими правками, где то правки будут основательными, где то останутся почти без изменений.

По поводу текстур, кабина, салон, шасси, и колёса, это просто цвета, без текстур, в этом есть свои плюсы и свои минусы. Я пока не определился, какой салон себе заказать, мне нравится с кожаной отделкой).
Местами наблюдаются не корректности, но это уже по вашей части, я не художник).

Это плюсы)
« Last Edit: November 14, 2015, 10:28:55 am by SteelRat »
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SteelRat

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Re: CARsim
« Reply #67 on: November 14, 2015, 09:47:21 am »

Finally some progress on the base of Outerras land vehicles. I was starting to wonder if it would ever happen. Now if somebody would just take care of the boats.........

RU
Приведу в к некому стандарту CARsim, и возьмусь за катера и яхты)
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PytonPago

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Re: CARsim
« Reply #68 on: November 14, 2015, 12:41:15 pm »

Ahh ... see what ya like about those collors.

Местами наблюдаются не корректности, но это уже по вашей части, я не художник.

 ... just let me know where they are (you can send me in PM photos of them).
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

SteelRat

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Re: CARsim
« Reply #69 on: November 14, 2015, 06:30:33 pm »

CARsim - Ural_4320_31_6x6
Version: Zero), for PytonPago.

RU
Версия: да ни какая версия), это для  PytonPago.
А так же для самых любопытных).

https://onedrive.live.com/redir?resid=BA7B7E2655BF556D!4044&authkey=!AEemdWl2HtUBohc&ithint=file%2crar
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PytonPago

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Re: CARsim
« Reply #70 on: November 15, 2015, 03:52:41 am »

CARsim - Ural_4320_31_6x6
Version: Zero), for PytonPago.

RU
Версия: да ни какая версия), это для  PytonPago.
А так же для самых любопытных).

https://onedrive.live.com/redir?resid=BA7B7E2655BF556D!4044&authkey=!AEemdWl2HtUBohc&ithint=file%2crar



  ... such organization ... looking at my puny attempt of working out your older CarSim script from the Tatra, i just feel so ... useless (in scripting I mean).


I also see i havent given you one of the textures for the interior (now i mean the messed up textures in the interior from the _CHASIS version) :

Code: [Select]
{
"name" : "InteriorStuff01",
"color" : ".725,.725,.725,1.0",
"f0" : ".027",
"roughness" : ".498",
"no_light" : false,
"alpha_masked" : false,
[u][i][b]"tex_albedo" : "Ural-4320-31_CabinInterior01.dds",[/b][/i][/u]
"tex_normal" : "",
"tex_roughness" : "",
"tex_opacity" : "",
"tex_reflectance" : "",
"tex_environment" : ""
},

https://drive.google.com/file/d/0B3ZscF0ox2AGRzBGaGtKOWRIN0E/view?usp=sharing
« Last Edit: November 15, 2015, 03:56:28 am by PytonPago »
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We are still undeveloped as long as we don´t realize, that all our science is still descriptive, and than beyond that description lies a whole new world we just haven´t even started to fully understand.

SteelRat

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Re: CARsim
« Reply #71 on: November 15, 2015, 10:04:43 am »

Quote
... such organization ... looking at my puny attempt of working out your older CarSim script from the Tatra, i just feel so ... useless (in scripting I mean).

Если обратить внимание на вашу работу по анимации частей автомобиля, вы слишком занижаете свою самооценку)
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SteelRat

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Re: CARsim
« Reply #72 on: November 15, 2015, 10:50:45 am »

Какая то странность с текстурой колеса
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HiFlyer

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Re: CARsim
« Reply #73 on: November 15, 2015, 11:31:28 am »

I swear, something about the wheels seems wrong. At higher speeds they look like they are not spinning at the correct rates (or even that they have stopped, or are going backwards)  ???

The even seem to be rotating at different speeds than the hubcaps? (is it just me?)
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SteelRat

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Re: CARsim
« Reply #74 on: November 15, 2015, 11:46:49 am »

Code: [Select]
I swear, something about the wheels seems wrong. At higher speeds they look like they are not spinning at the correct rates (or even that they have stopped, or are going backwards)

Это нормально! Таков визуальный эффект, который зависит от рисунка протектора шин, при определённых скоростях создаётся визуальный эффект вращения в противоположенную сторону.


Я имел в виду именно саму текстуру колеса, с разных сторон автомобиля она выглядит по разному, не смотря на то, что текстура у всех колёс одинаковая!
« Last Edit: November 15, 2015, 12:20:22 pm by SteelRat »
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