The problem is, I'm unaware of a change that would have caused a loss of resolution
There were fixes in terrain cache allocation for higher quality modes, so now 1080p gets way more tiles to work with and it won't blur (→ saturate the terrain cache) that easily, assuming people running these modes have enough VRAM for it. But I don't think there was any modification in how the terrain quality is handled ...
Wow. then you are confirming me that the 1080 quality in the older Version is the same than 1080 in this new?
I cant check with the older version, plus in this one i cant apply the external mods i was applying with Reshade Mediator (sweet Fx). Including a refinement with Luma Sharpen.
Then posibly what i see diferent is that, coz filters make big diferences.
(i dont know why now i cant use Reshade Mediator to Run Outerra, dont know if new version or dont know if now im using Windows 10, if somebody using previous windows can test with this new outerra version).
If you made this new pipeline with same quality resolution, the improve in performance you did is HUGE.
I was flying at Himalayas at 1080 and no problem at all.
We talked some months ago about this performance problem and i assumed you changed the amount of quality to avoid this problem. But then im Wrong. What you did is improve the performance.
I need to try to solve the Reshade Mediator Sweet fx adition because i love some filters for outerra. Coveral Luma Sharpen and some colors fix. and Gaussian blur/bloom).
Its like those were created to use with outerra.